Capacitor Android Documentation
Capacitor Android apps are configured and managed through Android Studio.
API 22+ (Android 5.1 or later) is supported, which represents over 95% of the Android market. Capacitor requires an Android WebView with Chrome version 60 or later. On Android 5 and 6, Capacitor uses the Android System WebView. On Android 7+, Google Chrome is used.
Adding the Android Platform
First, install the
npm install @capacitor/android
Then, add the Android platform.
npx cap add android
Opening the Android Project
To open the project in Android Studio, run:
npx cap open android
Alternatively, you can open Android Studio and import the
android/ directory as an Android Studio project.
Running Your App
You can either run your app on the command-line or with Android Studio.
To use an Android Emulator you must use an API 24+ system image. The System WebView does not automatically update on emulators. Physical devices should work as low as API 21 as long as their System WebView is updated.
Running on the Command-Line
To run the project on a device or emulator, run:
npx cap run android
The command will prompt you to select a target. Learn more about
Either a physical Android device or a downloaded emulator system image is required to use the
runcommand. See the documentation here for creating emulator devices and downloading system images in Android Studio.
Running with Android Studio
In Android Studio, first select the device or emulator and then click the run or debug button to run your app. Unless you're debugging Java or Kotlin code, the run button is preferred.
If you encountered any issues while getting started, you can consult the Android Troubleshooting Guide. Feel free to open a discussion if you need help.
If your app ran you are now ready to continue developing and building your app. Use the various APIs available, Capacitor or Cordova plugins, or custom native code to build out the rest of your app.
Follow these Android-specific guides for more information on setting permissions for your app, updating dependencies, building plugins, and more:
Configuring and setting permissions for Android ›